My new project, currently titled Everything is too Fast, will make heavy use of hand drawn graphics and animations. Ringside Hero was but a practice ground for this project.
Actually, the idea behind RH was two fold :
1) to finally finish an old project I started long ago with a friend and
2) to test and practice the production of hand drawn graphics for game use.
Character
Since I'll be making a LOT of animations for that new game, the first thing I decided to do is to scale up my character design a bit so I get more control over the finesse of the movements :
My sketches started out at about the same size as the boxers in Ringside Hero but I doubled it in Photoshop, printed it and retraced it with finer details to make the final concept art (left).
Below is an early animation test :
Environments
I've also been working iteratively on the main environment, going back and forth between developing the look, design and backstory. Here's one of the first version :
And the latest version :
This is not a final version as the story has been recently changed. I've watched a lot of Primitive Technology's videos (which are fascinating) to rethink the actions of the game and the design of the habitation.
Stay tuned for more...
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