Ringside Hero has it's strength and weaknesses (which we may look further into soon) but it was nevertheless well received by the player community. It's fair success motivates me to keep on working on it as there is plenty of room for new ideas and mechanics.
I'm sorry for it's fans, it was not the case with MegaDrill and a sequel for it will have to wait. I never got inspired enough to make more out of MegaDrill but somehow Ringside Hero rings my creative bell.
Here's some work on a possible new logo and title screen in which I'm pushing the "manager's desk" metaphor :
Earlier version :
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